#ifndef Watermark_h
#define Watermark_h
#include "wx/wx.h"

class Watermark //: public wxFrame 
{
		wxImage image;
		wxImage mark;
		wxImage markdeImg;
	public:
		void LinearCombination ( float alpha );
		void wong( wxString& );
		void metodo2 ( wxString& );
		
		Watermark ( wxImage, wxImage );
};

#endif
